Section 1 p12 extra. Some poly invasion

cbc_s01_what_you_can_now_make

#1

Part of future scene :slight_smile:


#2

Amazing work. I like the idea.
Love to see colours later on the in the course.
Nicely done.


#3

Thanks, in next time color + light and more detail )


#4


#5

I see, you are having fun. Light beam, nice addition.


#6

no more resistant, run and hide :stuck_out_tongue:
with standart lights and paint…


Why low poly?
#7

Dropping PODS … modern version of the “Body Snatchers”. I liked the old black-white movie …
And this low poly style!


#8

human models in next time…like manekens))
and background


#9

Wow! You took off running with this challenge. Great job! I dig the concept, the light beam and how much you’ve continued to add to tell a visual story. Two thumbs up!


#10

@DocMonster Thank you :slight_smile:
It takes more and more time, when remodelling 70-80% details, but is very interesting and lot of practiсe


#11

"Too much carry, and i say no more cows on a board, we are vegans"
Ok, background finally w more detail forest and terrain


#12

Ok, time for action…

humans humans humans…next humans models :sweat_smile:
and cows, flying cows)


#13


#14

Wow! These just keep getting better and better. :+1::+1:


#15



used: mirror mod, prop edit for blobs, sime duplicate edges at same place, sepatate and bone mod “veins”


#16

updating Bestiary



#17

Creepy alien! Kthulu vibe.

I like the scene, very fantastic composition.


#18

@SilfCR Thanks, and its just 5 section finished, himself in shock)
still far from the ideal


#19

It turned out not what was planned, but its more complex modular building with shape curves and different angles blocks


#20

Finally proportional human model)