I know the GameDev.tv course for C++ multiplayer intermediate sets up a scrollbox to display all the sessions in the blueprint. I’d like to set up the sessions from this course, the Co-Op Adventure C++ course, to push the session information for server name, number of connected clients, and ping with a little Join button as a widget child into the scroll box. However, I can’t figure out how to do it with the Co-Op adventure course and the other gamedev.tv course on C++ multiplayer doesn’t mesh well with this course.
Another nice to havefeature, the ability to mark your session as private so that it uses a password or requires an invite. I saw the private option in the session interface documentation but don’t see anywhere on how to implement it.
I feels like the course was going so well and once the bare minimum of connecting two people over steam was met…the teaching of how to use the online session features just stops.