Scriptable objects 2nd time in course?

Hi,

Prefabs were introduced in lecture “Using Prefabs In Unity” (currently #59) in the the Block Breaker section.

If you use a newer version of Unity (2018.3+), you could treat prefabs like game objects. The difference is that a prefab does not exist in the scene and is usually used as a blueprint for actual game objects in the scene.

Did this help? :slight_smile:


See also: