So I ran into an issue where the scarfy texture was not appearing in my window. Wasn’t getting any errors or problems so checked my logic and it seemed to check out. I’ve seen a few topics where “Run build task” (compile) solved things, so have that a shot.
Viola! The texture now appears when running debug.
My question is…why? It looks like the instructor was able to run in debug without any issues before compiling, so what could potentially cause this? I tend not to be satisfied with a fix until I know why a fix worked.
Cheers!