I’ve been solving some re-importing issues of the Modular Fantasy Hero as of recently, but there is one I don’t think I’ve seen like it before
If, for instance, you don’t customize your character and just hit confirm, you’ll get an entirely different character than what you saw. My guess is, that’s because the first time you see the character, the colors are misleading for some reason… as if I assigned them to one thing in the character generator as a starting point, and the starting point (assuming you don’t change anything) of the main game is something entirely different
I haven’t touched the code, so what else can be the cause of this? (P.S: If you change any sort of color or anything equivalent, it’ll act normal again, FOR THAT BODY PART ONLY)
Basically, the colors on the player when he first gets into the character generator are deceiving for some reason… (and nope, not a material problem so to speak, and Malbers has nothing to do with this )
The same case goes for if you access the main level of the game straight up without accessing the character generator first. You have to quit the scene and return to actually see the right color
and that’s the case for everytime you try re-importing the modular fantasy hero character
Apologies for the headache tonight… (lol I keep telling myself this topic is over, and then something happens…!)