I finished watching the series for this game and I am now trying to develop it further, I tried adding a falling power up but gravity doesn’t seem to work? I created a circle sprite and attached a Rigidbody2D component to have it fall but it just stays there. static in mid air where I placed it.
Am I missing something? Did we do something to completely turn off the gravity? I looked through the scripts and I didn’t see nor do I remember hard coding the gravity.
Thanks!