Retopology ogre

I decided to go for manual retopology to get the nice edge loops and stuff, hopefully to get some decent animation when we get to that too!

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The idea behind manual retopology is to have control over the loops.
You are missing a loop around the two eyes?

Retopology means also adding details where you need them and where not.
Like the feet, too much faces.

Can I invite you to vote for our weekly Blender collaboration project?

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