Hi, I got this bug that I get this error message after I’ve hit my enemy twice. after the first hit he is just running on the spot:
Let me know what code you would like to have a look at if your not sure what could cause this
Hi, I got this bug that I get this error message after I’ve hit my enemy twice. after the first hit he is just running on the spot:
Let me know what code you would like to have a look at if your not sure what could cause this
Nathan covers this at some point in the course. The code will change to
if (_stateMachine.NavMeshAgent.isOnNavMesh)
{
_stateMachine.NavMeshAgent.ResetPath();
}
Perhaps just keep going with the course until he fixes it
As Bixarrio said. The issue is fully resolved by the end of the Dead States video.
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