Hi LundresTaldre,
Find methods such as Find and FindObjectOfType are one of the slowest methods in Unity. For this reason, if we already looked for a reference, we ideally want to keep the reference instead of calling FindObjectOfType multiple times.
Is this what you wanted to know?
See also:
- Forum User Guides : How to apply code formatting within your post
- Forum User Guides : How to mark a topic as solved