I’m currently using Unity 2020.3 (Built-In) and I cannot find the “Render Shadows” toggle box under the camera.
In fact the camera options are bare by comparison to what is in the video.
From what I have been able to find the only option I can see is to turn shadows of on a per-object basis which in my case means I will need to duplicate the ground and put it on the “Minimap” layer so that it can have shadows turned off while the copy that the main camera renders is still turned on.
This seems ludicrous. I assume there is an option I am missing to get shadows to render on the main camera but not the minimap camera.