It’s the files I downloaded when I started this section (Classy Clash) of the Fundamentals course. I tried replacing it with the .json from my Dapper Dasher folder. It works in Dapper Dasher, but when I try to debug my file for classy clash it says "terminal process failed to launch: Path to shell executable “C:\raylib\mingw\bin\mingw32-make.exe” does not exist. Here’s the text of the file from Dapper Dasher (that I made a copy of for this game):
{
"configurations": [
{
"name": "Win32",
"includePath": [
"C:/raylib/raylib/src/**",
"${workspaceFolder}/**"
],
"defines": [
"_DEBUG",
"UNICODE",
"_UNICODE",
"GRAPHICS_API_OPENGL_33",
"PLATFORM_DESKTOP"
],
"compilerPath": "C:/raylib/w64devkit/bin/gcc.exe",
"cStandard": "c99",
"cppStandard": "c++14",
"intelliSenseMode": "gcc-x64"
},
{
"name": "Mac",
"includePath": [
"${workspaceFolder}/**",
"/opt/homebrew/include"
],
"defines": [
"_DEBUG",
"UNICODE",
"_UNICODE",
"GRAPHICS_API_OPENGL_33",
"PLATFORM_DESKTOP"
],
"macFrameworkPath": [
"/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk/System/Library/Frameworks"
],
"compilerPath": "/usr/bin/clang",
"cStandard": "c11",
"cppStandard": "c++14",
"intelliSenseMode": "clang-x64"
},
{
"name": "Linux",
"includePath": [
"/home/linuxbrew/.linuxbrew/include",
"${workspaceFolder}/**"
],
"defines": [
"_DEBUG",
"UNICODE",
"_UNICODE",
"GRAPHICS_API_OPENGL_33",
"PLATFORM_DESKTOP"
],
"cStandard": "c11",
"cppStandard": "c++14",
"intelliSenseMode": "gcc-x64"
}
],
"version": 4
}