Am I missing something here? Why are we still randomly choosing an AI response? Is this the design choice so you can have some extra spice to the responses? It’s weird since I only ever have the one AI response anyway as it sets up whatever you have chosen.
I am also sort of not liking the flow of being presented with the NPC dialogue and then hitting next to only then be able to choose. With that original NPC text no longer appearing there. I suppose it would be easy enough to display that info again above the choices, though.
I try to look ahead at lecture names to see if my concerns are addressed so if any of you know that some fundamental changes are coming in future lectures, please let me know. But it seems at this point that the guts of the Dialogue system are done. And unless the Quest part adds functionality to this too, I am safe to start tinkering.
I am not sure what I expected for this dialogue system, but it’s not quite working as I imagined even not knowing that