{
// Start is called before the first frame update
void Start()
{
int max = 1000;
int min = 1;
Debug.Log("Welcome to the Game");
Debug.Log("Please pick a number");
Debug.Log("The highest number you can choose is: " + max);
Debug.Log("The lowest number you can choose is: " + min);
Debug.Log("Tell me if your guess is higher or lower than 500");
Debug.Log("push up if it is higher, press down if lower, push enter if correct");
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("Up arrow key was pressed");
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("Down arrow key was pressed");
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("Enter key was pressed");
}
}
}