Walker mech work in progress.
I’ve had this course for a while, but never got around to starting it. I was trying to finish the C++ UE5 course before doing this one, but this one was just calling to me. My goal is to keep doing them side-by-side, but we’ll see how that goes.
I kept my design pretty close to Grant’s, with just a few minor changes: Most notably the quad laser cannons and making the lower legs into two separate beams with a gap in the middle. Here are some alternate angles:
I’m loving this course so far. Grant has a great way of explaining things in a perfect level of detail. The basics are covered in the Complete Modeling course, but I still learned some new things–like the shear tool! (ctrl + alt + shift + ‘s’)–and it moves pretty fast so even the basics aren’t boring for someone who has already studied them.
Thanks for looking. Like I said, it’s still a work in progress, but I always appreciate feedback!