My projectiles may exist on the server (getting “We Died” console printouts), but I cannot see them in the hierarchy in play mode. My projectile has a NetworkIdentity, a NetworkTransform, a trigger collider, and a Rigidbody.
I can provide my project repo if it would help.
Never mind, figured it out!
My ProjectileSpawnPoint was too close to my tank, causing it to damage itself and destroy the projectile.
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