#include <cstdio>
#include <string>
#include "raylib.h"
int main() {
int height{1600};
int width{1600};
InitWindow(height, width, "Circle");
int circle_x = height / 2;
int circle_y = width / 2;
int circle_radius = 50;
int circle_min_radius = circle_radius;
int circle_max_radius = height < width ? height / 2 : width / 2;
int circle_radius_step = 50;
Color circle_color = {0, 255, 0, 255};
std::string prompt = "Key Pressed: ";
std::string key = "None";
SetTargetFPS(30);
while (!WindowShouldClose()) {
BeginDrawing();
ClearBackground(RAYWHITE);
key = "None";
if (IsKeyDown(KEY_RIGHT) || IsKeyDown(KEY_D)) {
circle_x += circle_radius;
key = "Right";
}
if (IsKeyDown(KEY_LEFT) || IsKeyDown(KEY_A)) {
circle_x -= circle_radius;
key = "Left";
}
if (IsKeyDown(KEY_UP) || IsKeyDown(KEY_W)) {
circle_y -= circle_radius;
key = "Up";
}
if (IsKeyDown(KEY_DOWN) || IsKeyDown(KEY_S)) {
circle_y += circle_radius;
key = "Down";
}
if (circle_x + circle_radius > height) {
circle_x = height - circle_radius;
}
if (circle_y + circle_radius > width) {
circle_y = width - circle_radius;
}
if (circle_x - circle_radius < 0) {
circle_x = circle_radius;
}
if (circle_y - circle_radius < 0) {
circle_y = circle_radius;
}
if (IsKeyDown(KEY_PAGE_UP)) {
circle_radius += circle_radius_step;
key = "PgUp";
}
if (IsKeyDown(KEY_PAGE_DOWN)) {
circle_radius -= circle_radius_step;
key = "PgDown";
}
if (circle_radius > circle_max_radius) {
circle_radius = circle_max_radius;
}
if (circle_radius <= circle_min_radius) {
circle_radius = circle_min_radius;
}
if (IsKeyDown(KEY_SPACE)) {
circle_color.r = (circle_color.r + 10) % 255;
circle_color.g = (circle_color.g + 20) % 255;
circle_color.b = (circle_color.b + 30) % 255;
key = "Space";
}
DrawCircle(circle_x, circle_y, circle_radius, circle_color);
std::string debug_statement = prompt + key;
DrawText(debug_statement.c_str(), height / 10, width / 10, 48, RED);
EndDrawing();
}
CloseWindow();
return 0;
}
1 Like
Made a simple game with this mechanic
2 Likes
I like it. Reminds me of my first Pong game.
2 Likes
Impressive, unfortunately I was born a 15 years ago so I don’t really have the type of memories of pong like @VVruba does, however I have played some newer versions, though there really isn’t much resemblance to the classics, great work making a game with only code(no game engine), nicely done!
1 Like
I meant the first simple game I made a few years back when I was doing Java… I am getting old but I ain’t that kind of fossil yet.
1 Like
Oh, I’m stupid, if that’s the case then I to have built the game, my bad if I offended you.