Hi Everyone! I’m trying to create the custom Network Manager script in the multiplayer course. I’ve followed all of the discussed steps and made sure to erase MonoBehaviour from the new script and added NetworkManager. When I drag it into the NetworkManager game object, none of the fields show up in the inspector that should have been inherited from NetworkManager. My RTSNetworkManager script has no code aside from the removal or the MonoBehaviour part and adding “using Mirror;”.
I’m attaching a picture to help show the problem in the inspector. Any ideas? Thanks!