When I grab the prefab I like and place in the scene it’s scale is 1 1 1. I’m happy with the size and don’t adjust it. Then I drag it and place inside Payer Rig. It still looks the same, visually nothing changes. But it’s scale becomes 0.2 0.5 0.2. Not a big problem except when I make a prefab from it, the prefab gets super distorted as it adjusts 0.2 0.5 0.2 to be 1 1 1. As you can imagine, it gets stretched along Y axis.
Why does the scale change when dragging into Player Rig?
One more question. Why is it bad to change scale? Surely if I keep the ration the same using “enable constrained proportions” its ok? I mean I have no control what size the assets are if I get them from the store. So changing the scale is the only way? Or is there a different correct way to adjust object size if it came from asset store?