I can get both players to move but it only shows movement on the host screen. The client screen will show the player positions when client first connects. Not sure what I’m missing…
Hi there,
First thing I would check is to make sure you have network transform components on all your unit prefabs.
1 Like
That’s what I was missing, thanks so much!
This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.