If my player moves upwards and hits a dropped cube it will continue to ricochet downwards until it hits a wall. If my player hits it from the right, it will continue to move left and so on. The issue doesn’t happen if the player hits a wall.
The only thing special about the dropped cube is it has a Rigidbody attached to it but even if I move right to negate the movement left it will continue moving left when I release the right button? I’ve tried disabling all scripts on the DroppedCube
Any help would be great, thanks.