Hi there,
i dont get to see the particles in game mode, talking about all three. success, death and main.
when “play on awake” is selected and i start that game everything works fine
i assume there is something wrong with the code, the effects are working when being forced on start.
i wrote the code exactly like in the course, after reading here i tried playing with the code, adding this is as well but didnt help
if (!audioSource.isPlaying)
{
audioSource.PlayOneShot(mainEngine);
}
if (!mainEngineParticle.isPlaying)
{
mainEngineParticle.Play();
}
the thing is that also the death and success doesnt work for me… again, the code is exactly like it was written in coure.
im using unity 2019.4.16f
would highly appreciate if someone would help.