Orc turn table animation

With this video, you can see a complete overview of the Orc.
And now I see some issues in texturing!
Can not find the origin of the problem. But you can see sharp edges of the low poly.
Especially the back skirt and Orc nose. These occur when the light shines at a specific angle.

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Ok, so Jun '20 means 2020, not June 20 this year, so this is for anyone else with the problem (assuming it’s solved or moot for FedPete by now).

It looks like a UV seam. The UV Unwrap margin, along with bake margin size and “bleed” under advanced on texture painting, all can be adjusted to reduce this. (too bad they are not all the same units! So you can’t just make them all the same.) Though sometimes I just have to re-unwrap with different seams.

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I think, if I can remember correctly, it was about the loin cloth. Which is low poly, but when rotating you can spot the lop poly quality.

Thanks for replying. And yes it was year 2020.

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