Hi everyone, I found some weird behavior when I enabled the “Rotate Around Selection” feature in the User Preferences > Interface as suggested in this video.
At first I loved it, the ability to rotate around a object without needing to zoom/focus it first is great, but its quite odd once you no longer have a selected object the viewport would still rotate around the last thing you had selected… I was expecting it would rotate freely across the scene.
Is there a hidden feature to say “Look, when you have no longer a selected object go back rotating freely across the viewport”? Or is it a bug/unexpected behavior? It feels quite constraining always orbit around a object, even if you have none selected.
Thank you!