Hi
I was following the video, but i used the User layer numbers 10 and 11 for walkable and enemy, instead of 8 and 9.
This resulted in the cursor update only printing RaycastEndStop. I also tried changing the numbers in the Enum class utility to fit the numbers of the user layer.
It works fine when I use the layer numbers 8 and 9 for walkable and enemy. But i am just wondering why that is?
PS this is my first post too, so in case i do something wrong with formatting please let me know
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