Hello Unity Community,
These questions might be answered later in the course, but maybe someone can help me. Otherwise, I can move on and fix these bugs later.
I made 2 assets in Blender (Penguin and Seal) for the obstacle course. Had trouble making the penguin go the right direction with the Input Values. Eventually, I inverted the input axes to make it work and rotated the plane. Is there a way to change the global orientation on an imported asset?
Also the seals don’t turn red as they get hit (the tag Does change to “hit” when I hit them though). I changed the material to the seal coat material but in theory it should change to red once it’s hit, right? It doesn’t. Thank you in advance.