Object Mass / Falling Speed

Currently, we are doing a linear falling curve/speed. Is it planned to introduce Object Mass or a way to control the falling speed to make it more realistic?

Hi,

Welcome back to our community. :slight_smile:

In which course and lecture are you?

Hmm, I tagged the question from this video (Unique Video Reference: 8_MC_UTP) from Unity 3rd Person Combat & Traversal - Force Receiver Lesson. Don’t know what happened to the tag. Can’t find it in the list to add it. Maybe there’s an issue with it

I dont think this is planned but i will bring it up when we implement jumping and climbing (and possibly falling) when we get to that point in the course production :slight_smile:

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Got it! Thanks Marc

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