I’m just beginning the Unity 3d course. I’ve watched the programming with Mosh C# in the past, and he was huge fan of re-shaper/rider. I started using it, and I’m used to it at this point.
If I point Unity toward Rider as my IDE, I can still share entire Unity projects with a collaborator because all the scripts are .cs? Correct? Are there any potential compatibility problems this may cause?
Hoping to check and confirm before getting too far into Unity. Thank you guys!!!