I feel like every time I load up my unity game and start playing to test out a new thing the teacher (Rick or Ben? Sorry!) is showing my rocket ship won’t lift off without reducing the mass again. I’m not changing the size of my ship or anything between videos, so this is really confusing. And I think it’s affecting how it overall flies, so it takes forever to move and land cause Gravity is on and every time I have less mass. So I get the physics, but I don’t know why it seems to break between saves and loading of Unity again and again. (I tend to do a video every other day, so that’s why it seems to be “between videos”.)
I’ve got this image of my rocket ship’s current settings that I’ve applied to the Prefab, and I can share more, I just didn’t know what all would help. I’ve also got VC going, so I can upload that somewhere to share if that would be more helpful.