Can the .uasset file be included in .gitignore? Mine is apparently about twice what is allowed after creating the first landscape.
I’m having this problem too, is there any way to bump this question?
The next section goes over Git LFS which should allow you to commit these.
I don’t know that the builddata.uasset is all that important–I think it regenerates every time you build. So, I’d say put it in the .gitignore (after testing it gets rebuild by, say, moving it to some other location and trying to run).
