My torch with texture, height map and normal map (Enviroiment Course)

Rendered with Circles:

Now I only need to learn to make fire in blender…


Heyy mann this is sickk! I love it. Texture are on point . I feel like i can feel the roughness of the wall through my eyes sick

Blender Has a Quick Smoke mode. With an option for fire.


With the fire you said (it took a while to find it…):


For me, too much calculation time, baking etc.
I use a transparent flame instead and a light source.

My final objective is using this on the escape section of unreal course. I expect the render on Unreal will be less time/recurses consuming. Now I have to find out how to export it… :exploding_head: