Hi all!
I leave you a link to my mini-project: Dungeon Scape (aka tilevania)
I have developed this project as a prototype of everything I have learned in the Unity 2D course. I tried to develop an escape and puzzle game, but the theme could vary from level to level, in some cases playing with light and darkness, in others playing with levers and doors and in other cases simply with jumping and precision tests. With all the mechanics implemented, the possibilities are many.
Each level takes a lot of work (and lots of objects in the hierarchy), so I only implemented 4 levels. Level 4 includes the most advanced mechanics and features.
I have added the following features:
- Full Light2D (experimental support)
- Levers
- Controlled Doors
- Controlled Lights
- Full music, ambient and SFX sound
- Story texts
- Triggers for: story, music and light
- DayNight cycle.
Hope you like!!
Assets credits:
Tileset: https://bakudas.itch.io/generic-dungeon-pack
Player: Unity 2D Course
Music:
https://assetstore.unity.com/packages/audio/music/music-loops-mini-set-70967
https://assetstore.unity.com/packages/audio/music/orchestral/mystical-game-music-pack-16186
SFX: https://www.gamedevmarket.net/asset/ancient-game/
Aditional Characters: https://sanderfrenken.github.io/Universal-LPC-Spritesheet-Character-Generator/#?eyes=blue
Future Updates:
SFX for player and maybe some minor tweaks