Hi. I am watching the 3d unity course, and i have problems with my rocket on the 2nd chapter.
After the sound that i choose on freesound, the rocket gets heavier and slow. I try with ogg, wav and mp3 format, with differents sounds. But it’s not solved
There is a strange bug in Unity which prevents the rocket from flying properly when it is selected in the Hierarchy. Try to select something else and click into the game window once to set Unity’s focus on the game window again.
If that didn’t work, try to remove Time.deltaTime from the AddRelativeForce method. Alternatively, test this potential solution in the Rocket.cs: