Hi,
Yes, if you imported your mesh from Blender ‘as it is’, the scale and the rotation are ‘wrong’ in Unity. There are lots of free tutorial videos on Youtube like this:
Did this help? ![]()
See also:
- Forum User Guides : How to mark a topic as solved
Hi,
Yes, if you imported your mesh from Blender ‘as it is’, the scale and the rotation are ‘wrong’ in Unity. There are lots of free tutorial videos on Youtube like this:
Did this help? ![]()
See also: