Greetings, everyone
i wanna asking a problem i faced today. i’m trying to learn animation with follow path constraint
The problem is when i target my object to circle curve and click animate path, the object went too far away from the circle curve
I’ve been trying to change forward and up in follow path menu (X,Y,Z) but it still didn’t give solve my problem
Is there some step i missed about follow path ?
Please, help me. Thank you so much
1 Like
Unsure what the problem is.
But I would check if ALL objects have scale 1.
And check origin points.
3 Likes
Hi, Sir FedPete
Thank you for your reply. With your solution, i found my problem here :
I forgot to change the transform location to 0 in my object armature. How thoughtless am i
Now the object is following the curve just like normal
Thank you for your respond, sir. I have learn many things today because of you
3 Likes
At the beginning, mistakes happens easily. Wrong hot keys, or missing step.
Glad you’ve solved this problem. And a big plus, you managed it on your own.
Learning on the job.
Show us the end result.
1 Like
Alright, but i couldn’t find my error if i didn’t asking in here. So glad to visit Gamedev community often
Oh yeah, sir. Im happy to share with you my final result in this website. you can check it out by this link
Greetings, everyone
Today, i’m very pleased and happy to share with you my fanart Navi model, texture and animation from Zelda
For texturing, i just using Emission and Principle BSDF (basic texture) and today i learnt more about Follow Path (how to animate my object using object constraint → follow path). i have a little struggle at first, you can check it out in here : https://community.gamedev.tv/t/my-object-went-too-far-away-with-follow-path-animation/180053
But thanks to Mr. FedPete, i le…
Thank you once again
system
Closed
October 4, 2021, 4:28pm
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