I really wanted to create a shoot-them-up before starting the course, so I took the opportunity to make it the way I wanted… So I went for the horizontal scrolling instead.
It’s still a bit boring, there are work to do in level design (just 2 repetitive waves) but here is where I am:
Can be played here: Unity WebGL Player | SHMUP
A few additionals/tweaks that were not in the course:
- Parallax side scrolling (I couldn’t figure out a way to make it with a quad so it’s done with 2 sprites for each background layer)
- Flashing white when hit
Something I want to experiment next is to play with physics with enemies, so gravity would apply but they would have thrusters so they “fall” then go up a little bit, etc.
Anyway the course is awesome! I’m still working a bit on this before jumping to the next section.