Hello There!
In this lecture, we use our Debugline to return what it’s hitting.
VS Code-
C++ file(No changes made in C file)-
I am using a new function, LineTraceSingleByObjectType() which will return what Iam hitting.
UE Editor(In play)-
Not Hitting anything yet-
Hitting the cube and the cone-
My log is showing what I am hitting here, I’ll only get the cube and the cone because in my LineTraceSingleByObjectType() input I’ve given to filter the objects having a PhysicsBody object type.
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Thanks for reading,
BYE!!