My Building Escape after LineTraceSingleByObjectType() lecture

Hello There!

In this lecture, we use our Debugline to return what it’s hitting.

VS Code-

C++ file(No changes made in C file)-

I am using a new function, LineTraceSingleByObjectType() which will return what Iam hitting.

UE Editor(In play)-

Not Hitting anything yet-

Hitting the cube and the cone-

My log is showing what I am hitting here, I’ll only get the cube and the cone because in my LineTraceSingleByObjectType() input I’ve given to filter the objects having a PhysicsBody object type.

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Previous post: My Building Escape after Line Tracing AKA Ray-Casting lecture

Thanks for reading,
BYE!!

2 Likes

Awesome job! :dizzy:

1 Like

Thanks!! :grin: :grin:

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