In this lecture, we discuss key binding. Key binding is just using different keys(or controllers) for triggering an action.
UE Project Settings-
After pressing the “+” button after Action Mappings(under Binding), you can make a new action, set the name and the key, mouse button, or controller(U can give it multiple keys) to trigger a specific action.
I’ve coded it to get “Grabber Press!” in the log on pressing RMB(right mouse button).
Before pressing RMB-
After pressing RMB-
Refer to the docs for even a better understanding.
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