My Building Escape after Introducing Input Binding lecture

Hello There!!

In this lecture, we discuss key binding. Key binding is just using different keys(or controllers) for triggering an action.

UE Project Settings-

After pressing the “+” button after Action Mappings(under Binding), you can make a new action, set the name and the key, mouse button, or controller(U can give it multiple keys) to trigger a specific action.

VS Code-

C file-

C++ file-

I’ve coded it to get “Grabber Press!” in the log on pressing RMB(right mouse button).

UE Editor-

Before pressing RMB-

After pressing RMB-

Refer to the docs for even a better understanding.

Don’t forget to like, share, suggest and reply!!

Previous post: My Building Escape after Using FindComponentByClass() lecture

Thanks for reading,


You are on your way to being an Unreal master!

1 Like

Thank You! :grin: :grin: