Ive seen a few different ways on how to use the new input system. This seems to be the more complicated way, but I think this is also the propper way to do it. Is that correct?
I was looking for a course just like this that uses the new input system in this way. Using CallbackContext context, instead of something like… OnJump(InputValue value) which we did in the Tile mania 2D and the lazer defender 2D Projects.
It seems that both ways are completely different but both work well and one is far easier than the other… I wanted to learn both ways of doing it I just dont get why one way is better than the other?