hi
i m Korean
i m small speak english
translator in use
print the logo below
a problem occurred
multiplayer doesn’t work
Help me
LogTemp: Warning: 섹션찾기를 종료 합니다
LogTemp: Warning: A986F9354919B7D629AE7B9E90B17A18
LogTemp: Warning: Selected Index 0.
LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown → CapturePermanently
LogOnlineSession: Warning: OSS: Session (나의 섹션 게임) already exists, can’t join twice
LogNet: Browse: 192.168.0.2:0/Game/MenuSystem/MainMenu
LogNet: World NetDriver shutdown IpNetDriver_2 [GameNetDriver]
LogNet: DestroyNamedNetDriver IpNetDriver_2 [GameNetDriver]
LogExit: GameNetDriver IpNetDriver_2 shut down
LogInit: WinSock: Socket queue. Rx: 32768 (config 32768) Tx: 32768 (config 32768)
LogNet: Created socket for bind address: 0.0.0.0 on port 0
PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
LogNet: Game client on port 0, rate 100000
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogWorld: BeginTearingDown for /Game/MenuSystem/UEDPIE_0_MainMenu
the cause of the problem is address: 0.0.0.0 on port 0
LogNet: Browse: 192.168.0.2:0 → 192.168.2.0:7777 <<<<<
how can i edit this part