So I’m having trouble with collisions. The collision is triggering, but when the object is moving faster, I go right through it. I had this problem in the TileVania section of the 2D course and just had to make the player movement slower than I wanted. I’ve tried changing the collision detection to dynamic, but that doesn’t seem to make a difference to me. Any other solutions?
Side Note: I keep trying to upload a gif of the gameplay, but it just appears as a 1x1 green pixel.