Hello,
After downloading some textures from asset store, I am a bit confused on how maps work on materials and their properties.
First what does the mask do in Terrain Layers, I assign various textures and nothing happens.
And there are the material texture properties
- Albedo
- Metallic
- Height
- Normal and
- Occlusion
What are these used for? Can I use the exported .raw on Height on a material for example?
Thanks in advance!