The first on the list is Anna.
I proceed in a methodical and circular way, one character after another, in order to maintain a certain graphic coherence in the group
First, the basic shape with the approximative body measurements. Then, I added Loop Cuts to round the shapes as learned. Then, I found some face structure that I like: a cubic nose, a cubic mouth and cubic eyes. Again, different variations for each character.
Next, I add the hair and refine the face. As seen in the image below, Anna has « antennae », because I am still working with the mirror modifier. While waiting to break the symmetry and add the small missing details, I will have the shoes to sculpt.
But for now, it is Bea’s turn !