Hi! I had intended to switch from Unity to Godot in the not-so-distant future to complete my fully open-source toolkit, but the greedy decision of Unity Technologies board now convinces me to accelerate.
I’m sad because I loved working on GameDev TV Unity courses, as D.E.A.R. 42 and T-Cell and others, and also create a nice prototype during the GameDev TV 2022 Game Jam But I don’t trust this company anymore and I don’t want to spend more time learning their technology Maybe a little bit more of Microsoft C# but meeh… → GDScript looks attractive too
So, hello Godot, goodbye Unity and here we begin a new journey together
My personal challenge : try to adapt Unity courses challenges for Godot. This could be a fun exercice
Yes, thanks. I heard this two years ago and it was one of the reason why I chose to learn Unity first while giving Godot more time to develop
I like Kaan’s details on multiple uses of languages in Intro To Scripting
Hi! I had intended to switch from Unity to Godot in the not-so-distant future to complete my fully open-source toolkit
Welcome to the party. I started to learn Godot, when version 4 was released and I still have a lot to learn. I think learning this engine for making very simple games is useful.
Hi! I had intended to switch from Unity to Godot in the not-so-distant future to complete my fully open-source toolkit
If you know a bit of Python () then this GDScript will be easier to learn.
try to adapt Unity courses challenges for Godot. This could be a fun exercice
In fact I’m thinking to remade the games I have made in Unity to Godot just to find a way to learn the engine.
I hope GameDev.TV will release more Godot 4 courses soon. Currently, I am just getting into those short courses in Zenva which I got from Humble Bundle deal.