Using UE 4.24
When I press Host my logs instantly start getting spammed by this warning:
“LogWorld: Warning: SetActiveLevelCollection attempted to use an out of date NetDriver: GameNetDriver”
My Client fails to join properly as well.
At first I assumed it is something I didn’t follow properly, so I ended up just copy-pasting most of the Github content to no avail.
I’ve read on some forums that it happens when we don’t use seamless travel, but it needs some extra setup so I am yet to see if it solves it. Also read about Steam and Oculus not letting non-seamless travel to work, and I have a VR headset so this might be related. Unreal seems to be forcing VR things even for projects not developed for headsets.
Would appreciate if there was a painless solution.