In This lecture we get issue, Lobby map does not spawn ThirdPerson Character and First I thought reason is that:
in GameMode PlayerPawnBPClass is static and it’s means PawnBP don’t create again.
but in second lecture Sam has told that must be added Super::PostLogin(); in PostLogin() function.
but it’s not clear how can PostLogin() function ignore everything from parent class, between them UPuzzlePlatformsGameMode Constructor ?