Lessons in 3D Space

Not new to 3D but definitely learned a bit from handedness and even Chirality in the previous lesson.
Can’t really recall ever hearing about it and I’ve worked in 3D(design/animation) for over 8 or 9 years or if I did I forgot so nice to know. Don’t think I fully get it in practice sort of just know x,y,z space by just doing it.


Also since my ship is rotated at a different position I had to use a bit of different code to get it to rotate the right way. transform.Rotate(Vector3.right); and transform.Rotate(Vector3.left);

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