Left-handed Unity and Right-handed Blender

I’ve always found handedness particularly tricky when hopping between Unity and Blender.

I found it helpful to open a Unity scene with only a Cube and a default Blender scene side by side showing their transform arrows.

I’ve completed the Blender 3D Model Introduction course, so I went back and re-watched Section 2, Lecture 9 on Coordinate Systems over there to reinforce my understanding.

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