Desc 3 Update #1 - Fixed the fireflies
So a couple of things. First I discovered that I had changed the rendering resolution and it caused my lamp image to render with the wrong aspect ratio. That was a simple fix. Now the bowl of the lamp looks like a circle, as you would expect.
Secondly, and more importantly, I discovered how to overcome the “fireflies” in my original issue. Fireflies is a term people use for the bright white pixels that cycles tends to render from the light source. As it turns out, my problem was caused by the glass of my bulb. Even though the emissive surface in the glass is very weak, it still caused the fireflies.
Thanks to BlenderGuru.com, I found the answer on how to make the glass functionally transparent to the light and thus removing the fireflies!
Check out the video at:
If you want to jump to the glass part: https://youtu.be/jNzuXO31qcg?t=18m58s
I followed the instructions for making the glass transparent and here is what my node layout looks like:
I strongly recommend that you watch the video, even if for only 10 minutes, it will give some explanations as to what’s happening and why this appears to work.
December 2 - Original image
So here’s my lamp with a bulb. If I scale down the picture after it’s rendered, it looks better than at full resolution because of the scattered “light pixels” Still more to learn.