Kill 5 guards

Hello,
At the wrap up Sam says one of the easiest extensions would be multiple completions,
but I’m having a hard time thinking of one way to accomplish it. Being it one of the easiest ones, I’m all cheered up :x

Quest.Objectives seems to need an objectiveCounter and a numberOfTimesToComplete.
QuestTooltipUI needs(should) keep track of both to display.

Should the AI contain a quest component that on dead updates the counter?
Should the Quest.Objective tell if the objective is complete?

If anyone has a starting point it would be great.
Thanks

As it happens, I’ve been working with another student for this exact issue.

Spent a few hours hours looking for such…
Is there a way to delete this now useless post?
And maybe turn “Tracking kills for quests?” findable with the “Multiple completions” search keywords as is described in the Wrap up.

Thank you very much!

Best regards!

Thre’s no need to delete it. When somebody see the topic title, they’ll follow the link.

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