Hello,
At the wrap up Sam says one of the easiest extensions would be multiple completions,
but I’m having a hard time thinking of one way to accomplish it. Being it one of the easiest ones, I’m all cheered up :x
Quest.Objectives seems to need an objectiveCounter and a numberOfTimesToComplete.
QuestTooltipUI needs(should) keep track of both to display.
Should the AI contain a quest component that on dead updates the counter?
Should the Quest.Objective tell if the objective is complete?
If anyone has a starting point it would be great.
Thanks